South Africa’s National Building Regulations

The Site That Tells You All About Building Regulations
South Africa’s National Building Regulations were originally produced as a set of functional guidelines for anybody building any type of structure. They were not intended to be prescriptive in terms of what people should build, but they do stipulate important “dos” and “don’ts” – many of which are in fact mandatory. So if you are planning to build, this is a document you should familiarise yourself with.

If you want to know more about these important regulations, have a look at the scroll-down menu under National Building Regulations (SA). While these topics are those found in the regulations, we have not duplicated the regulations. Instead we have discussed the issues the regulations cover in easy to understand pages.

Read more: http://sans10400.co.za/




African Slum Journal

African Slum Journal empoweres young africans to tell their own stories straight from the slums of Nairobi and Kenia

See more: http://africanslumjournal.com/mobile




Norman White – But I would prefer that it sneaks in through some back door

norman-at-work

Norman White at work

The Normill is an old watermill in Durham (Ontario, Canada), a village 80 miles Northwest of Toronto. The big stone building next to a stunningly beautiful pond, was bought years ago by artist Norman T White (San Antonio, Texas, 1938)

The mill smells like old flour, animal carcasses and bat shit and harbours the soul of Norman White. His personal history is visible in the old photos of the Dutch fisherman relatives of his mother. The building is littered with the material his work is made of: machine parts and a bunch of old computers. The raw architecture of the construction seems hardly altered in the years White lived in it. He sleeps over the gas stove in the kitchen in a small attic. The reason why he lodges here lies in the cold winters, when snow piles up and the temperature drops below zero. The building is spacious: it has a clean working spot; a big storage space, a cellar, actually a steel workshop; a room full of closets and drawers stacked with electronics; enough room for a large bat colony that lives in the cracks in the impressive walls.
You can walk around for hours, investigate the archives, the boxes with machine parts and printed circuit boards, wired art pieces in themselves. In the corner of the cellar leans a big raft made of plastic bottles against the wall.

Norman White, in his seventies, looks young: more a boy then a man. His friends say that his looks never changed, he is the same as thirty years ago. White is a myth in and outside of Canada. He is one of the godfathers of electronic-, machine- and robotic art and taught for more then twenty five years at the Ontario College of Art and Design in Toronto. His offspring is well known in the electronic art world, Doug Back, Peter Flemming, Jeff Man, Graham Smith and David Rokeby are his former students. And they all visit his annual parties at the Normill, to celebrate their friendship with fires, swimming, music and art. Regularly artists from all over the world join and camp at the mill. White and his friends organised robot fights, machine wrestling: ‘Rawbotics & Sumo robots’ long before it became fashionable.White won several international awards and his art is shown all over the world. On his website you can find descriptions of his works. It starts with the motto: “We fix toasters!’The explanation: ‘I don’t really fix toasters, although I’d be proud if I could. Almost nobody fixes toasters. This is because a modern toaster is nearly impossible to fix, held together with little bendy tabs that break off if you bend them more than twice. The toaster manufacturer naturally expects that you do the Right Thing — toss that dysfunctional item in the dump and buy a new one! All in all, the working toaster is a perfect symbol for modern utility in general… glamorous and efficient! Nevertheless, staring at this glamorous efficient high-resolution computer screen for hours at a time, you and I are both wrecking our eyes, not to mention our social lives. But, hey, I don’t mind… do you?’

In the Normill White designs and constructs appliances which, unlike toasters, are clearly pointless and useless, according to his own motto. A few years ago, White gave a lecture in Amsterdam (still visible online, see below). Supported with visual evidence White talked about the clumsiness of machines: we try to imitate life with raw materials; artists make flesh out of clay, fruit out of canvas. Why should I make an artificial creature? Not to improve nature.”

A work still in development – typical for White, who works for years on projects trying out different versions of an idea – is The Helpless Robot. The work is never finished; White says he presents phases of his research. The helpless robot looks a bit like a ship. An earlier machine Facing out Low (1977) that reacts on the audience looked a bit like the R2D2 robot in Starwars and White seemed to have to try out another robot idea. The helpless robot is made of steel, wood and has handles to move him. There is no motor in the construction, but it has sensors and a synthetic voice that asks you to touch and move it about. Based on the movements that it remembers, it tries to predict human behaviour. White sees this as an exercise in modelling an artificial personality. The robot says things like: ‘I appreciate your help but you are turning me to far, I said: go to the right! Go back I said, uh… you can turn me now to the left.’ The personality does not instruct the audience at random, that would be useless, but goes through different phases, from friendliness to grumpiness. If you leave the robot alone long enough, it mumbles that nobody visits a gallery anymore nowadays. It becomes depressed when it is left alone, not touched anymore and if you work enthusiastically with it he takes you for granted, and looses interest.

Norman-White

Norman White

White explains: ‘I fall asleep of video. I need smell, taste, something tactile: typical elements for a 3 dimensional system that can break. That interests me: things that can break.’ For Whites work breaking is not typical, he is proud that one of his first art pieces he made for the Canadian Broadcast Company in Vancouver (1975), existing off hundred of lamps, still works after more then twenty years. The bulbs in a large (8 ft.x 40 ft.) logic/light mural simulate raindrops falling randomly on the surface of a quiet pond. Of course machine parts brake down, for instance during transport. When we were visiting, White was repairing the brain of the helpless robot for an exhibition in Europe.

White has a modest personality, speaks slowly and laughs a lot. ‘Of great influence was the Commedia dell’ arte show I saw years ago in San Francisco. If a plane flew by or a baby carriage came along, it was used in the performance: it became part of the show. That is fantastic because you never know what will happen. You see this sort of sensibility also with some Dutch artists like Willem de Ridder and Theo Janssen, the sensibility to integrate. I use electronics not to maintain control but to loose control. An example: a former student of mine worked without deep knowledge with motors and found a chaotic system turning two different ways, but he didn’t realize he forgot some essential switches. By trying he created something he could impossibly have designed otherwise and that surprised engineers.’

White taught himself electronics in the 60-ies: ‘In the 25 years that I taught I made clear to my students that didn’t want artists to hire engineers to do the electronic work for them but to get involved themselves. It sounds maybe threatening or too complicated. My Dutch mother had an expression: ‘Eat through a mountain of rice that was electronics for me, it became candy: I got interested, involved and started to study magazines and built all sorts of stuff. Over the years I found that electronics is more about patterns than about mathematics.”

White traveled a lot in his life. He got is BA in biology at Harvard University in 1959, left for New York and San Francisco where he enrolled in art classes. Too young for the beatnik-generation and later too old to be a hippie, White grew up in a period when art and technology went through a golden era: exhibitions about Cybernetic Serendipity (ICA, London 1968), The Machine (MOMA, New York 1968), Software (Jewish Museum NYC, 1970), worldwide kinetic art pieces and to top it off the first moon landing on 20 July 1969. Influential was the Canadian professor Marshall McLuhan who wrote Understanding Media (1964), a bestseller, translated in more then 20 languages. White refers to Mc Luhan a few times during our talks. Like more artists of his generation White traveled through North Africa. He became fascinated by Islamic patterns; the same pattern he used in his printed circuit boards.

laura-kikauka

Laura Kikauka

The time we are at the mill, we enjoy White’ s stories about the taming of a skunk; a project in the village with girls from secondary school building a ‘dancing fountain’; how he found the mill and how he shared it with other artists; about Them F*cking Robots a project with artist Laura Kikakau with whom he agreed to make a breathing and moving sex machine. They both made a male and a female robot, without consultation each other, only about the format of the genitals. The robots performed publicly making a lot of noise, but first White had to file its penis because it was too big. And then I haven’t even mentioned the stories about the first online communication projects before the Internet as we know it even existed, in which White with other artists experimented with interactive storytelling, ascii-drawings; or the telecommunication project together with artist Doug Back, Telephonic Arm Wrestling (1986), where contestants in two different cities were allowed to arm-wrestle, using motorized force-transmitting systems interconnected by a telephone data link.

You can find all this and more on his website, and comments like: ‘Art as pure self-expression doesn’t interest me very much. Self-expression inevitably creeps into art, but I would prefer that it sneaks in through some back door. For me, Art comes alive only when it provides a framework for asking questions. Science provides that framework too, but ‘good science’ is too constrained for me. I would rather ask questions that simultaneously address a multitude of worlds… from living organisms to culture to confusion and rust. Only art can give me that generality.’ After being a while in the Normill I found out this is no humbug. To use one of Whites favorite quotes: ‘If I’m going to work for an idiot, it might as well be me.’

Norman White website: www.normill.ca

Directors Biography

Ine Poppe
Ine Poppe (1960, Amsterdam) is a documentary maker and writer. She publishes about digital culture, technology, art and science, mainly for the national newspaper NRC-Handelsblad. She lectures at the Audio Visual department of the Willem de Kooning Academy, Rotterdam. Her art projects ‘Mother milk cheese’ and ‘women with beards’ were shown worldwide. Poppe made several documentaries for Dutch National television.  ‘Hippies from Hell’, about Dutch Hackers, was shown in Europe and America at festivals, musea and universities.  It was the first online Dutch documentary, licensed together with Lawrence Lessig under Creative Commons.
Poppe wrote scripts for several computer games. In 2002 she was winner of the Geneva-Europe Grand Prize for TV-scripts, with Necrocam, a film about a webcam inside a coffin.
Sam Nemeth
Sam Nemeth (1962, Rotterdam) lives in Amsterdam. He studied Film and Television at University of Amsterdam. He worked as a video maker for video collective Staats-TV Rabotnik, for the educational department of the Stedelijk Museum in Amsterdam and Dutch national tv. He was editor of the Dutch AV magazine Skrien. Sam held several functions at medialab Waag Society in Amsterdam and specializes in arts and technology and game development. Aside from this he works as a free-lance documentary maker and writing journalist.
Sam Nemeth is currently lecturer/coach at The University of Eindhoven.
Document Credits
Screenplay :  Ine Poppe
Director: Ine Poppe
Cinematography : Sam Nemeth
Sound : Floor van Spaendonck
Editing : Sam Nemeth
Narration : Elizabeth Turner
Music : Jan Kees van Kampen
Participants / Performers : Norman White, Laura Kikauka, Jeff Man, Graham Smith, Michelle Kasparzak, Sandor Ajzenstad, Edward Shanken
Funding (research): Fonds BKVB, Amsterdam
Producer: IP-Productions
licensed under creative commons
——
DIRECTOR’S FILMOGRAPHY (IES)
2011 Them Fuckin’ Robots, documentary about Canadian artist Norman White
(52 minutes)
2001 Hippies from Hell, (direction) documentary about Dutch hacker culture,  (53 minutes) the first online Dutch documentary, licensed under Creative Commons.
2007 The Future (advisor) de toekomst tv series VPRO
2002 Necrocam, (script/ideation) drama about a group of young people that give a death of their friend meaning by placing a webcam in a coffin (50 min. VARA, Dutch national tv)
1997 Gantenbein, (direction) documentary about brain damage (50 min. KRO, Dutch national tv)
1996 Liefdesbewegingen, 7 small documentaries, directed together with Agnes de Ruyter (30 min. each, RTL 4, Dutch national tv)
Poppe wrote scenarios for several computer games
Demi Dubbel about art history, nominated for the Twinning Prize
Teylers Adventure for Teylers Museum, Haarlem
In 2002 she was winner of the Geneva-Europe Grand Prize for TV-scenarios, for Necrocam, a film about a webcam inside a coffin.
——-
SYNOPSIS Documentary – THEM F*CKIN’ ROBOTS
Norman White is one of the most influential media artists in his field. He produced humorous and beautiful work, but also trained hundreds of artists at the Ontario College of Art and Design to make their own, hands-on media art from 1976 onwards. This is on of the reasons a vast number of acclaimed media artists come from Canada. However, media-art does not cover the realm of White’s work: he produced a large oeuvre, from paintings to light murals to interactive robotics. Ine Poppe and Sam Nemeth filmed White and his students: they visited him in his huge watermill in Ontario and followed him and his students at work.
It took Poppe and Nemeth 5 years to finish Them F*ckin’ Robots. This had several reasons: it was hard to obtain material of the early works of White (video was still a ‘new’ medium) but moreover was it hard to fund a film about media art. In the contemporary cultural climate in the Netherlands no art- or film fund dared to take the risk of financing a documentary about media art, also because the film is about a ‘foreign’ artist. This reflects thematically in the film. The question whether or not media art has a place in the mainstream art world is adressed as well as why it took Norman White such a long time -he started in the 1960-ies with electronic art- to get recognition. The film contains material from the 70-ies, 80-ies, 90-ies, 00-ies and original footage of the of the White family shot in the 40-ies,50-ies and 60-ies.



Reusing Urban Spaces and Places

By Rashiq Fataar. futurecapetown.com – March, 4, 2013.

The #builtheritage chat, which focuses on heritage and preservation issues, is celebrating its two-year anniversary in March. The chat started with an idea, some twitter conversation and finally e-mails between the National Trust for Historic Preservation in the USA, and myself, a heritage consultant in Ontario, Canada.

The spirit of the chat has always been communication and collaboration. We’ve had several chats focused on partner’s programs, such as one with Habitat for Humanity on their rehabilitation projects. So to celebrate our second anniversary, we’re partnering with our twitter chat neighbour – #citytalk, which focuses on broad urban issues and sustainability. Since this is a special chat both because of our anniversary and our amazing partner, we’ve decided to revisit our 1st topic – adaptive reuse.

Read more: http://futurecapetown.com-reusing-urban-spaces-and-places



Surili Sheth – Understanding Slum Dwellers: Part 1 – “Slum Dweller”

ahigloval.wordpress.com. March, 2013 – I use the term “slum dweller” as a descriptive phrase – and I choose to use it because it is how people living in slums refer to themselves, it describes the place they live (which is the subject of this post), and it acknowledges the existence of the type of informal settlement that a billion people in the world live in today – slums.

Slum policy
In developing an understanding of slum development policy, institutions have often failed to take services, environment, and community, and how these are linked to the physical structures and productivity of the people living in the slum, into consideration.

There are three major, interconnected aspects to slums that policymakers are generally concerned about:
1)     The unused or underutilized economic worth – market/productive capacity – of the people living in the slum.
2)     What part the slum (both the physical infrastructure and the people within it) plays in the larger context of the city, state, or country.
3)     The deprivations and poverty the people living in a slum face.

Often, the connections between these three aspects go unrecognized and they are treated as separate issues in policies that attempt to address the informal settlements. I argue that a true inclusive development policymaker must possess an adequate understanding of all three, using India as an example.

Read more: http://ahiglobal.wordpress.com/understanding-slum-dwellers-part-1-slum-dweller/

See also:
http://ahiglobal.wordpress.com/understanding-slum-dwellers-part-2-observations-of-an-indian-slum/
http://ahiglobal.wordpress.com/understanding-slum-dwellers-part-3-capabilities-and-informality/
http://ahiglobal.wordpress.com/understanding-slum-dwellers-part-4-some-promising-models/




Andy Bagley – Achieving Greater Social Impact

supportsolutions.co.uk – March 4, 2013.  Social impact has always been at the heart of what housing providers do. The social housing business is about building communities and enhancing lives, not just the physical structures of housing. Not surprisingly, the sector continues to seek ways to measure this social impact, in order to manage it better and achieve more.

Several ways of measuring this impact have been developed over the years, Social Return on Investment being a prominent example. To date however, most studies have focused on community development activities or aspects of personal support, rather than the core business of housing itself.

The recently released report by HACT, The Social Impact of Housing Providers, is an exception to this in that it looks at the value people place on the accommodation they live in. This takes account of factors such as space, garden, neighbour noise, damp and others, and attributes a financial value to these. Its author, Daniel Fujiwara, is widely recognised for this type of evaluation, and has written other studies including HM Treasury guidance.

The approach he focuses on is Wellbeing Valuation. Essentially, this uses research (principally from the British Household Panel Survey) to understand the value people place on various factors that affect their lives. One way of looking at this is to ask what level of compensation someone might expect in respect of a problem such as damp, in order to give them the same overall level of life satisfaction as someone without that problem. Based on this analysis the top three housing problems come out neighbour noise, damp, and poor lighting.

Read more: http://www.supportsolutions.co.uk/achieving_greater_social_impact.html